Void Bounce

Levels, obstacles and worlds

A complete map of what you will meet across 850 levels, and when.

Void Bounce has 850 levels: 500 main levels split into 10 worlds of 50, followed by 350 bonus levels that reuse the worlds with harder layouts. New obstacles appear gradually, and from level 60 modifiers start changing how they behave.

The 10 worlds

WorldLevels
Laboratory1–50
Greenhouse51–100
Forge101–150
Glacier151–200
Neon201–250
Desert251–300
Jungle301–350
Abyss351–400
Core401–450
Aurora451–500

Levels 501 to 850 are bonus levels and cycle through the same worlds.

All 15 obstacles

ObstacleFrom levelHow to beat it
Crown of spikes1A ring of spikes around the tunnel wall. Roll through the gaps between the points.
Single bar4One bar sweeping around the tunnel. Wait for it to pass the bottom, then go.
Cross bars8Two bars crossed like an X. There are four openings per turn instead of one.
Two openings13A wall with two holes on opposite sides. Pick the one coming down to you.
Wall with a gap18A full wall with a single opening. The classic test of patience.
Three-blade propeller26Three blades spinning together. Short windows, steady rhythm.
Turbine36A dense spinning fan. Watch one full turn before you commit.
Walls in a row50Several walls back to back. Clearing one is not enough; look ahead.
Raised window70An opening that sits higher on the wall, so your bounce height matters.
Holey floor95The floor itself has holes. Stop on solid ground, not over a gap.
Helical screw125A continuous spiral. The safe line moves as the tunnel turns.
Gate145A gate across the tunnel. Wait for its opening to reach you, then roll.
Sentinel160Spins about twice as fast as normal obstacles, so the windows are short.
Moving holes210Holes in the floor that travel. Read their direction first.
Advanced sentinel250An even faster sentinel. Watch a full turn before you move.

All 13 modifiers

Modifiers apply to one section of the tunnel, except the two marked as whole-level.

ModifierFrom levelWhat changes
Counter-rotating layer60One layer spins the opposite way from the rest.
Mirrored cylinder85The section is mirrored, so patterns you learned flip sides.
Reversing spin110The tunnel changes direction mid-section.
Accelerated cylinder135The spin speeds up inside this section.
Pulsing spin150The rotation speeds up and slows down in pulses.
Gravity zone175Gravity changes, and so does the height of your bounce.
Headwind190A wind pushes against you while you roll.
Altered bounce (whole level)210The ball bounces differently for the entire level.
Upside-down cylinder225Gravity flips at the entrance and the ball bounces on the ceiling.
Dark stretch240The lights go down. Rely on rhythm and sound.
Blinking layers255Layers flicker in and out of view.
Stacked layers280Extra layers of obstacles on top of each other.
Tunnel collapse (whole level)300The tunnel collapses behind you as you go, so long waits are risky.

For timing advice on each of these, read the tips for hard levels.

Play Void Bounce free

Free on Google Play

Play Void Bounce on Android

Take the neon tunnel with you. The Android app has the same 850 levels, skins and daily challenge, in an app made for your phone, on the bus, in bed or wherever you are.

Get it on Google Play